﻿using System;
using UnityEngine;

namespace XUDocking
{
    public delegate void EVENT_JSON(string json);

    public enum ReceiveOpt
    {
        LoginResult,
        LogoutResult,
        PayResult,
    }

    [Serializable]
    internal class XUDockingDataReceive
    {
        [SerializeField] public ReceiveOpt opt;
        [SerializeField] public string json;
    }
}
